in an effort to use 3d graphics for good instead of the usual 'evil' purposes I do from day to day. I thought I would spend some time on a truly useless project i have been wanting to try out for a while. Trying to simulate latte art within the 3d software Maya.
I used to be able to pour an ok rosetta but recently as i have been drinking more espresso straight, i have fallen into a habit of pouring onions...
So this was also a way of working out exactly what i need to do to pour a rosetta again.
It actually did help, because once i had set it all up, the sim was doing onions and hearts and it took a while for me to get it, but the result is this
http://www.platformzero.com/coffee/dynamicCoffee1.mov
its not pretty, but the basics are roughly there, I can easily make it more realistic, but this is the most descriptive ideal simulation i did
I am going to play around and see if i can get a full set of patterns, as i've always found it very difficult to work out how you go about doing more complex patterns.
This is a 2D fluid simulation, so it can't fully simulate milk below the surface.
yes yes i know... it would be a lot quicker to make a coffee...